Allowed Clients: Any clean EverQuest client. No modified executables.
Boxing/Multiboxing: Fully permitted. Use E3, E3N, or any EQEmu-supported multiboxing software (e.g., ISBoxer, MacroQuest plugins). No limits on number of clients per player/IP.
Multiple Accounts: Permitted.
2. Active Play Requirements (No AFK Exploitation)
No AFK Pulling: Pulling mobs via unattended macros, pets, or characters is prohibited. All pulls must be player-initiated and supervised.
No AFK at Port-In Locations: Characters may not remain AFK directly at /port-in spots (e.g., bind spots, guild halls, PoK ports). Slightly nearby (e.g., 50-100 units away in a safe area) is acceptable to avoid blocking traffic.
No Extended AFK Camping/Killing: Camps and kills require active supervision.
AFK Buffing/Porting: Allowed if not blocking high-traffic areas.
3. Camping and Resource Rules
First-Come, First-Served: Camps belong to the first active group/player to claim and hold them.
Hold Time: Yield if wipe occurs or inactive > 15 mins.
No Ninja Claiming: Do not KS (kill steal) claimed camps. Ask in zone or OOC before engaging.
Spawn Rotation: If additional players/armies are waiting, please share on rare spawns.
4. Combat and Grouping Rules
No Train Dumping: Intentionally training mobs into zones/camps results in warnings → temp bans.
Powerleveling (PL): Allowed.
Dueling: Permitted.
5. Prohibited Conduct
Exploits/Bugs: Report immediately via /reportbug. Do not exploit any bugs.
Third-Party Cheats: No MQ2 hacks beyond E3/E3N multiboxing.
RWT (Real Money Trading): Strictly forbidden. No selling items/accounts/plat.
Harassment/Spamming: No hate speech, flooding chat, or targeted griefing. Mute/warn/ban progression.
Account Sharing: Discouraged but allowed if trusted; full responsibility on primary owner.